#include "fmod2-static-b.h"
#include "mod2-static-b.h"

IMod2StaticB*
FMod2StaticB::create()
{
    return new Mod2StaticB;
}

void
FMod2StaticB::destory(IMod2StaticB *p)
{
   delete (Mod2StaticB*)p; 
}
